Gameplay

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Type Default Maximum Minimum Description
Resolution Your screen resolution Your screen max resolution 640x480 (4:3) Current screen display size in pixels
Fullscreen Exclusive
Fullscreen
Windowed Exclusive
Fullscreen
Display in fullscreen mode
VSync Disabled 20Hz Disabled Locks the display refresh to a frequency
Max FPS Max Max 20 Set the max frames per second the game will render
Gamma 0.50 1.00 0.00 Colour curve the enhance or reduce the visual colour range
Brightness 0.50. 1.00 0.00 Overall brightness of the environment

Type Default Maximum Minimum Description
Quality Preset High Ultra
Custom
Ultra Low Changes multiple settings to achieve a overall quality level
Draw Distance High Ultra Ultra Low Max distance certain renders will switch and disable
Ambient Occlusion High Ultra Off Quality and cost of ambient occlusion, near-surface shadowing
Fog Quality High High Off Quality and cost of volumetric fog effects
Anisotropic Textures On On Off Texture quality for surfaces that are parallel to the camera
Shadow Quality High Ultra Ultra Low Quality and cost of primary shadows
Clouds High High Low Quality and cost of cloud rendering
Grass High High Low Quality and cost of grass
Water High High Low Quality and cost of water surfaces
Parallax Distance Low High Low Distance of surface effect to simulate displacement
Terrain Anisotropic Textures High High Off Terrain texture quality for surfaces that are parallel to camera
Billboard Quality High High Low Count and cost of object billboards
Texture Resolution Full Ultra Low Max texture resolution reduce memory requirement

Type Default Maximum Minimum Description
Anti Aliasing TAA TAA Off Visual filter to reduce pixel aliasing around edges of object
Dynamic Resolution Off DLSS Off Render lower resolution with advanced up-scaling to reduce GPU cost while keeping overall quality
Dynamic Resolution Target Off 120 20 Target frames per second to drive the scale of dynamic resolution
FSR 3.0 Off Quality Ultra performance Fidelityfx™ super resolution
DLSS Off Quality Ultra performance Nvidia trained dynamic resolution
Bloom On On Off Visual effect which allows bright light to brighten surrounding areas
Screen Space Reflection On On Off Fast approximation of reflection using a screen effect
Motion Blur On On Off Visual effect to help enhance the sense of motion
Micro Shadowing On On Off Enhanced shadowing feature on surface
Contact Shadows On On Off Extra shadows where objects are in contact with other objects
Chromatic Aberration On On Off Visual effect to distort colours around the borders of the screen

Type Default Maximum Minimum Description
Film Grain Off On Off Visual effect to add subtle grain noise
Style Default Found footage Default Environmental colour filters based on unique themes

Type Default Maximum Minimum Description
FOV 70 95 60 Camera field of view to adjust the overall view width

Type Default Maximum Minimum Description
Language English Turkish Japanese Text localization language
Subtitles On On Off Enable subtitles
All GUI On On Off All UI elements
Tutorials On On Off Tutorial UI elements
Vitals HUD On On Off HUD / Vitals UI elements
Minimap HUD On On Off On screen map
Building Icons On On Off Building UI and icons
Projectile Reticle On On Off Enable projectile arc and target UI
Player Name Tags On On Off Enable player names and markers in the world UI

Type Default Maximum Minimum Description
Tree Regrowth On On Off Enable automatic tree regrowth, triggered when sleeping
Structure Damage On On Off Allow buildings to be damaged
Big Head Mode Off On Off Increases head sizes
Skip Construction Animations Off Never Always Construction animations will be skipped to allow for faster construction, unlocked with creative

Type Default Maximum Minimum Description
Invert Y Off On Off Flips the vertical look input for the camera
Mouse X Sensitivity 0.45 1.00 0.00 Mouse horizontal movement speed
Mouse Y Sensitivity 0.45 1.00 0.00 Mouse vertical movement speed
Gamepad X Sensitivity 0.45 1.00 0.00 Gamepad horizontal movement speed
Gamepad Y Sensitivity 0.45 1.00 0.00 Gamepad vertical movement speed
Aiming X Sensitivity 0.40 1.00 0.00 Adjust ranged weapon aiming sensitivity on the X axis
Aiming Y Sensitivity 0.40 1.00 0.00 Adjust ranged weapon aiming sensitivity one the Y axis
Gamepad Deadzone 0.20 1.00 0.00 Minimum distance before gamepad registered input
Inventory Speed Sensitivity 0.60 1.00 0.00 Controls the pan, tilit, and pivot speed of the inventory camera
Crouch Toggle Off On Off Stays crouched until activated again
Sprint Toggle Off On Off Stays sprinting until activated again
Gamepad Rumble On On Off Gamepad rumble feature to enhance the feeling of impacts

Action Build Mouse Fill White Icon.png Keyboard Icon.png
Forward
W
Backward
S
Right
D
Left
A
Crouch
L Ctrl
Drop
G
Inventory
I
Jump
Spacebar
Lighter
L
Reload
R
Run
L Shift
Take
E
Dismantle
C
Utility
N/A
GPS Tracker
M
Walkie Talkie
T
Push to talk
V
Book
B
Rotate Right
R
Rotate Left
Q
Primary Action Build Mouse Left Click Icon.png
Secondary Action Build Mouse Right Click Icon.png
Interact Build Mouse Left Click Icon.png
Alternate Interact Build Mouse Right Click Icon.png
Place Element Build Mouse Left Click Icon.png
Toggle Place Mode Build Mouse Right Click Icon.png
Batch Place
L Shift
Tertiary Action Build Mouse Middle Click Icon.png
Sleep
Z
Save
E
Skip
S
Cancel Structure
X
Toggle Book Mode
X
Place
X
Hotkey 1
1
Hotkey 2
2
Hotkey 3
3
Hotkey 4
4
Hotkey 5
5
Hotkey 6
6
Hotkey 7
7
Hotkey 8
8
Hotkey 9
9
Hotkey 0
0
Throttle
W
Reverse
S
Turn Right
D
Turn Left
A
Boost
L Shift
Hand Brake
Spacebar
Radio (Vehicle) Build Mouse Right Click Icon.png
Next Track (Vehicle) Build Mouse Left Click Icon.png
Toggle Mode
X

Type Default Maximum Minimum Description
Profiles Default Night Time Default Adjust audio equalizer to match environment
Voice Count 128 128 32

Type Default Maximum Minimum Description
Master Volume 1.00 1.00 0.00 Max volume
SFX Volume 1.00 1.00 0.00 Max sound effects volume
Music Volume 1.00 1.00 0.00 Max music volume

Type Default Maximum Minimum Description
Voice Volume 1.00 1.00 0.00 Walkie talkie volume for multiplayer voice communication
Proximity Voice Chat Always On Always On Push to talk Voice proximity chat enables when pressing a button

Info[edit | edit source]

This page contains elements of gameplay such as mechanics and other assorted pages relevant to the game: